No immediate plans for mobile right now. I would have to reconfigure the controls as they're pretty hefty right now.
Unlike other twin stick shooters where auto-firing is an option, YAD uses the same targeting to control a melee weapon, which sort of nullifies the need for auto-firing. That said, I still implemented it as an option in the new update. And down the road I might include an auto-aim option like what Enter the Gungeon does. This would all be stretch goals, and necessary for a mobile release.
There is still half a game left to build out, so I'm expecting a long time before it's complete. But just keep checking in as this grows! It's going to get seriously fun 2 updates from now ;)
I saw a video of this, is the first grassy area inspired by zelda 1? The first screen of it looks strikingly similar with the trees and entrance to a different are
Haha no worries! It's somewhat randomly generated. The levels are pre-made with various elements. The next update will keep this formula but also hopefully feel more random. Keep an eye out for the update!
Wow dude I just laughed out loud the whole time. You're so entertaining! Thank you for playing. I know it's dark souls tough, but there are rules and once you figure out the cadence it's much more forgiving. Hope you'll work to get to the end!
If the demo has 3 levels excluding the tutorial I think I only saw two. Still, got to take down the dragon twice so that's not bad for an undead... whatever my character is. Human? :)
Got it. The v1.01 should have fixed that issue. If you continue to play lmk if you have that same issue with the new version. Would also appreciate if you filled out the survey 🙏
hello there, thanks for commenting in my youtube channel about your game. this in my first time playing this game, i hope you could get what you need in this video :)
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Did you ever finish this?
New update coming soon! Stay tuned!
Cool - are you releasing on iOS / Android? I think your game could be huge dude.
Wow man that's so nice. Thank you! Made my day.
No immediate plans for mobile right now. I would have to reconfigure the controls as they're pretty hefty right now.
Unlike other twin stick shooters where auto-firing is an option, YAD uses the same targeting to control a melee weapon, which sort of nullifies the need for auto-firing. That said, I still implemented it as an option in the new update. And down the road I might include an auto-aim option like what Enter the Gungeon does. This would all be stretch goals, and necessary for a mobile release.
There is still half a game left to build out, so I'm expecting a long time before it's complete. But just keep checking in as this grows! It's going to get seriously fun 2 updates from now ;)
Cool man I'll keep an eye out!
I saw a video of this, is the first grassy area inspired by zelda 1? The first screen of it looks strikingly similar with the trees and entrance to a different are
oh wait its randomly generated
never mind
Haha no worries! It's somewhat randomly generated. The levels are pre-made with various elements. The next update will keep this formula but also hopefully feel more random. Keep an eye out for the update!
I will
Hey, this game looks pretty cool from the trailer! I might check it out sometime soon
Thanks! Big update coming soon. Feel free to check out the discord or social to keep up with the progress:
https://linktr.ee/ohnoponogames
Cool! I'll keep my eyes open
Took me awhile to get 'round to playing because of work :(
But, I really enjoyed the improvements. Looking forward to more from you!
Wow dude I just laughed out loud the whole time. You're so entertaining! Thank you for playing. I know it's dark souls tough, but there are rules and once you figure out the cadence it's much more forgiving. Hope you'll work to get to the end!
Awesome game!! Would love to play with controller, looking forward to the full game :D
Dude amazing thank you! Hope you keep pushing through. It’s hard to master.
If the demo has 3 levels excluding the tutorial I think I only saw two. Still, got to take down the dragon twice so that's not bad for an undead... whatever my character is. Human? :)
Dang, it actually is not the end of the level. Do you know if you played V1.0 or V1.01?
Found out this is a bug. Have updated in V1.02. Hope you'll try again and beat the game as a whole!
I think I played 1.01 since I dowloaded the build a few days ago. So there is one more level, okey, I'm going back in. :)
And done! About 21 minutes, no deaths. :)
My man! 🙌
You played on easy didn’t you 👀
Easy, yes, didn't try hard mode yet.
Made a video
This is awesome thanks! I noticed the Boss didn’t trigger on your second encounter. Can you tell me if you were playing v1.0 or 1.01?
Happy you enjoyed it and I believe the version we played was the 1.0 version.
Got it. The v1.01 should have fixed that issue. If you continue to play lmk if you have that same issue with the new version. Would also appreciate if you filled out the survey 🙏
hello there, thanks for commenting in my youtube channel about your game. this in my first time playing this game, i hope you could get what you need in this video :)
Cheers
Honored you would make this video! I hope you had fun.
Its kinda hard to spot the bat and the bees. Beside that, i enjoy this game :)
Thanks! If you could would you please fill out the survey?